![]() ![]() Turn 3, Enemy Phase, Bandit Leader attacks Seth, who proceeds to counter despite wielding only a Killer Bow and having been attacked at melee range. (this re-triggers the ‘only the leader remaining’ text) Turn 3, CPU-controlled Seth rides past Erika and also attacks the bandit Erika killed, despite being out of range, having moved through that very square, and the opponent having died last turn. Erika evades the first blow, 45% hit rate but manages to one-shot the bandit in return… and proceeds to double anyways, despite the opponent being dead (afterwards, Seth does his normal text, followed immediately by the ‘only the leader remaining’ text) Might be important to replicate the glitchiness. Turn 1, Erika forced to move to Seth via Tutorial, but i decided to Shove him instead of waiting. Recruit Erika with Steel Lance, Colossus, Shove, and Patience. Ranger Seth with Killer Bow, Frenzy, Canto, Certain Blow, and Sure Shot The tutorial/first playable stage, however, resulted in: In the opening, Erika -> Gargoyle or Deathgoyle, Seth -> Warrior, skipped/don’t remember Valter vs Seth i’m not entirely sure on policy for that) Maybe it can be replicated?Īndroid Emulator (if you need to know which, ask. ![]() Unfortunately no screenshots, but… a handful of glitches that occurred.
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